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This command lets you influence how often the bots "trash talk". Example bot_aim_per_skill 20 will set the skill of bots of skill between 2 and 5 to be incrementally 20 higher than what skill level of bot_skill_1_aim is set at. For example, if you set it to 20 and bots of skill level 1 have an inaccuracy of 30 then a bot of skill 2 will have an inaccuracy of 50, and a bot of skill level 3 will have an inaccuracy of 70. Syntax bot_aim_per_skill Parameters Ranges from 5 to 50. It sets the difference in inaccuracy between one bot skill level and the next. This command will affect the accuracy of all bots that have a skill between 2 and 5 in the game or that join the game. Example bot_skill_1_aim 10 will set all bots with a skill level of 1 to have moderately accurate aiming.
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Syntax bot_skill_1_aim Parameters The level can range from 0, bots of skill 1 will have the best accuracy possible, to 200, bots of skill 1 will have the worst accuracy possible. This command will affect the accuracy of all bots that have a skill of 1 (highest skill level) in the game or that join the game. Example botskill_lower 4 will set all bots that join the game to no lower than a skill level of 4. Syntax botskill_lower Parameters Ranges from 1 being best to 5 being worst. Sets the worst possible skill level to be randomly assigned to bots that join the game automatically. Example botskill_upper 2 will set all bots that join the game to no higher than a skill level of 2. Syntax botskill_upper Parameters Ranges from 1 being best to 5 being worst. Sets the best possible skill level to be randomly assigned to bots that join the game automatically. Example botadd 1 3 TFC_bot 1 will spawn a Soldier named TFC_bot with a high skill level. Skill can be 1 being best to 5 being worst. The classname of the class can be 1 = Scout, 2 = Sniper, 3 = Soldier, 4 = Demoman, 5 = Medic, 6 = HWGuy, 7 = Pyro, 8 = Spy, 9 = Engineer, or 10 = Random If a class is not specified, the bot will be able to change class whenever it wants to/needs to Specifies the name to assign the bot. team can be 1 = blue, 2 = red, 3 = yellow, or 4 = green. If omitted, bot will be assigned a random team. Syntax addbot Parameters Specifies the team to which the bot will be assigned. Foxbot's installation provides waypoints for 527 maps, including all Team Fortress Classic standard maps and deathmatch maps from Half-life.
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TEAM FORTRESS CLASSIC BOTS DOWNLOAD UPDATE
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